Thursday, June 22, 2017
I've finally spent some time putting together the Primaris Space Marines that come in the Dark Imperium boxed set. Initially I was ambivalent towards the new models. As I've hinted at for a while, I've been slowly accumulating a large Dark Angles for to paint. Then these new models dropped. I like them a lot now. All it took was building two squads for my opinion to radically change. I'm not sure I even want to paint old GW plastic marines anymore. I wasn't expecting to experience such a shift. I agree with some of the reviews I've read online that GW must be planning to phase out the old plastics. These new models are so vastly better proportioned than the old kits. Gone are the gorilla pose marines!
So what should I paint these up as? Do go Dark Angels as planned, or do I paint these up as ultramarines and add them to the Guilliman model I already painted?
Wednesday, June 21, 2017
I've been printing out loads of terrain on my 3D printer, but this is my first finished piece. This building represents a French town hall typically found in Normandy and will be used in our WW2 club games. I wasn't sure how well the print would take paint, so I painted this fast and loose using a giant brush and very little care. This was completed in about two hours. For a piece costing around fifty cents of material, I think it works pretty well. I did have to sand the raw print and fill in some holes using green stuff.
I guess the question now is whether this terrain is good enough for a board, or if I should go back to buying resin pieces? I like this more than MDF buildings, but maybe I should experiment with some kind of hybrid MDF+FFF.
Wednesday, June 14, 2017
Since I'm currently printing in PLA, the only way to finish a model is to sand it. However, once this spool is done, I'm going to switch to ABS (lego plastic), which can be smoothed using acetone. With that with, the time between printing a model, and having it ready to paint will be nominal.
I'm still dialing in my printer, so the quality keeps improving. I've even printed out some printer parts to upgrade the printer itself!
Tuesday, June 6, 2017
I continued working on the charity Knight today. Oils were added to the pneumatics, eye lenses were repainted, and pigments were liberally distributed to tarnished surfaces. This guy is getting close to completion. I wish I had the opportunity to win this army!
Friday, June 2, 2017
The gloss is starting to go away, and the finished knight is beginning to emerge. I usually take photos of stuff, not just to share, but also so I can review the painting and clean up spots I might have missed. For instance the sensors need cleaner green transitions, and the leaking oils to the pneumatics needs to be reapplied post matte. I am happy with this guy. Some lucky person will win this model along with eh rest of the army as part of the charity raffle.
The NOVA Charitable Foundation knight is in the home stretch. It might be hard to tell due to the gloss coat, but the armor plates are done. Once I dull coat the model the shading will be brought back forward, and the weird interplay between the matte oils and chipping and glossy undercoat (for protection) will have the same finish quality. For those who don't know, you can win this knight along with a beautiful Mechanicus force by entering the NOCF raffle. Once again we are supporting Doctors Without Borders, a wonderful organization providing medical care to people all over the world.
Thursday, June 1, 2017
This ungainly fellow is a 30k Knight for the Charitable foundation. Every year I paint something for charity, and this year I was lucky enough to be tasked with painting an all resin Forgeworld knight. Since this guy is part of an army give away, I am sticking to painting style of the team leader. His style involves a lot of transparent paints, which is new to me. So far so good.
Friday, May 12, 2017
Thursday, May 11, 2017
Next time I need a quick model to paint after a long slog, I won't pick a bust! Next time, I'll pick a space marine, or IG, or something simple. Nonetheless, I like how the colors are starting to show. I'm trying to mix blues and purples into the model in order to play off the orange ogre, and green goblin. I think I have a few more hours to go on the goblin flesh before I know if I am on to something.
Tuesday, April 25, 2017
I'm calling him done at this point. I added some more color to his face, and toned down the extremely exaggerated sculpt a bit by artificially shallowing the crevices on it. I'd like to try to get some better photos, but I am really struggling to get them to come out these days.
I really appreciate all the helpful feedback. I tried to use a lot of it. The power glove should be a lighter color to add another spot focus, but in the end I just needed this guy to be finished and take his place in my cabinet.
Do I like my rendition of him? I'm not sure. He doesn't fit my style really well. I suspect that if you lined up all my stuff and put him in the mix that you might not pick him out as having even been painted by me. I can't tell if that is color choice, skill, or just the basic model itself. Something is off. I'll revisit him at some point and try to figure out what it is.
Monday, April 24, 2017
I love painting faces, but Guilliman's face is moulded in a really weird way. I'm just not sure I like the design. At any rate, I painted up a test of the face to see if I needed it to make the model work, of if the helmeted version would work better. I'm still no the fence. If I go with the face, I'll smooth out the blending a bit on the jowl lines, and rework the chin area. Does the face work at all?